- The combat sucks, because enemies feel like sponges that just take a lot of damage without reacting to it.
- The two weapon system is garbage, along with your weapon variety. You've been developing the game for years and yet you can't even bring out a new good weapon. That is just pathetic.
- The driving is garbage, because it is just boring and annoying.
- The story sucks, and nobody cares about the paper thin plot, so stop putting invisible walls everywhere and let me punch any asshole kid that gets in my way. I am playing a Duke Nukem not a crossing guard.
- Speaking of invisible walls; this game is too linear, and that just makes it boring. There is only one way to do things, and that is the most boring way possible.
- The strip club is out of place. You get knocked out, and end up at a strip club somehow. Don't get me wrong, the strip club is a staple in the Duke Nukem games, but the implementation was poor. It should be part of a mission hub, and not a level with a fetch quest.
If anyone from Gearbox or the ashes of 3D realms is reading this; I want you to know that I do want another Duke Nukem game, but it has to be done right. Plan the game before you make it, and have set deadlines. If you can't do that then you don't deserve to be living off of your publishers, and should go independent. Lastly it shouldn't take 15 years to produce a game with a budget and team like yours. Any crappy studio can pump out a crappy game in two years or less, but it took you 15 to do the same. Remove the restrictions that you are placing on yourself and on gamers, and make something great.

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